MUHAMMAD ZAINI
| GAME DEVELOPER |
|
BALIKPAPAN • INDONESIA |
|
ITK • GPA 3.72 |
Building gameplay systems that are scalable, reusable, and optimized for rapid iteration.
My work focuses on designing modular gameplay systems and complex AI Behaviors (GOAP, FSM) while maintaining high runtime efficiency. I prioritize iteration speed over premature complexity, building context-aware architectures that balance design ambition with technical constraints. Every project is an experiment in Game Feel and player clarity.